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AI Insights · Timothy · June 2024

Top 5 3D Anime Games on Android: Chile Q2 2024

In Q2 2024, the top 5 3D anime games on Android in Chile showcased varying trends in downloads, revenue, and weekly active users. Explore the performance of these popular titles.

Top 5 3D Anime Games on Android: Chile Q2 2024

In Q2 2024, the top 5 3D anime games on the Android platform in Chile exhibited diverse performance metrics in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how each of these games performed during the quarter.

Genshin Impact saw a dynamic quarter. Revenue peaked at around $15.8K in the week of April 22, with a notable dip to approximately $5.2K by the end of May, before rising again to $11K in late June. Downloads fluctuated slightly, reaching a high of 2.7K in late April and stabilizing around 2.5K by the end of June. The game maintained a strong weekly active user base, peaking at 59.4K in late April and ending the quarter at 54.5K.

Ragnarok Origin: ROO experienced a steady decline in revenue, starting at $14.8K in early April and ending at $5.9K by late June. Downloads were relatively low, beginning at 1.3K and decreasing to 132 by the end of the quarter. Despite this, the game managed to keep a stable active user count, with slight fluctuations around the 13K mark, peaking at 13.9K mid-June.

Honkai: Star Rail displayed varied performance throughout the quarter. Revenue started strong at $14.1K but dropped to $4.7K by mid-June, with a recovery to $9.1K by the end of the quarter. Download numbers were consistent, ranging from 1.7K to 2.7K, with the highest in early April. Active users remained robust, averaging around 50K, with a slight peak at 51.6K in the final week of June.

Solo Leveling: Arise, a new entrant, showed impressive initial performance. Revenue peaked at $16.9K in mid-May and gradually declined to $6.4K by late June. Downloads saw a significant spike at launch with 48.4K in early May, followed by a sharp decline to around 1.1K by the end of June. Active user numbers were strong, peaking at 57.5K in mid-May and stabilizing around 52.1K by late June.

DRAGON BALL LEGENDS showed consistent performance. Revenue increased from $5.7K in early April to $6.6K by late June, with a notable peak of $9.2K in late May. Downloads were highest at 8.7K in late May, with a steady rise to 7.2K by the end of June. The game maintained a strong weekly active user base, peaking at 65.9K in late May and closing the quarter at 63.2K.

These insights highlight the dynamic nature of the 3D anime game market on Android in Chile. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024